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The Game Audio Strategy Guide
Language: en
Pages: 343
Authors: Gina Zdanowicz
Categories: Technology & Engineering
Type: BOOK - Published: 2019-12-10 - Publisher: Routledge

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The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing bo
Aaron Marks' Complete Guide to Game Audio
Language: en
Pages: 544
Authors: Aaron Marks
Categories: Art
Type: BOOK - Published: 2017-03-16 - Publisher: CRC Press

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Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audi
Audio for Games
Language: en
Pages: 236
Authors: Alexander Brandon
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: New Riders Publishing

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Tired of video games in which the sound lags far behind the rest of the user's experience? If so, and if you're ready to do better, you need this forward-lookin
Game Audio Fundamentals
Language: en
Pages: 348
Authors: Keith Zizza
Categories: Art
Type: BOOK - Published: 2023-07-03 - Publisher: CRC Press

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Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects,
Beginning Game Audio Programming
Language: en
Pages: 396
Authors: Mason McCuskey
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: Course Technology

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This book gives a step-by-step guide to composing dynamic music and programming 3D sound as well as creating sound effects and music for games.