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Computer Animation Complete
Language: en
Pages: 544
Authors: Rick Parent
Categories: Computers
Type: BOOK - Published: 2009-10-13 - Publisher: Morgan Kaufmann

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A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids,
Computer Animation
Language: en
Pages: 624
Authors: Rick Parent
Categories: Computers
Type: BOOK - Published: 2007-11-01 - Publisher: Elsevier

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Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greate
Moving Innovation
Language: en
Pages: 373
Authors: Tom Sito
Categories: Computers
Type: BOOK - Published: 2013-04-19 - Publisher: MIT Press

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A behind-the-scenes history of computer graphics, featuring a cast of math nerds, avant-garde artists, cold warriors, hippies, video game players, and studio ex
Understanding Motion Capture for Computer Animation
Language: en
Pages: 276
Authors: Alberto Menache
Categories: Computers
Type: BOOK - Published: 2011-01-24 - Publisher: Elsevier

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Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security
The Complete Guide to Blender Graphics
Language: en
Pages: 561
Authors: John M. Blain
Categories: Computers
Type: BOOK - Published: 2019-04-15 - Publisher: CRC Press

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BlenderTM is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering,