.NET Game Programming with DirectX 9.0

.NET Game Programming with DirectX 9.0
Author :
Publisher : Apress
Total Pages : 702
Release :
ISBN-10 : 1590590511
ISBN-13 : 9781590590515
Rating : 4/5 (11 Downloads)

Book Synopsis .NET Game Programming with DirectX 9.0 by : Alexandre Santos Lobao

Download or read book .NET Game Programming with DirectX 9.0 written by Alexandre Santos Lobao and published by Apress. This book was released on 2003-04-07 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in easy-to-understand language, this book is a must-read if you'd like to create out-of-the-ordinary, yet simple games. Authors Alexandre Lobao and Ellen Hatton demonstrate the ease of producing multimedia games with Managed DirectX 9.0 and programming the games with Visual Basic .NET on the Everett version of Microsoft's Visual Studio. The authors emphasize simplicity, but still explore important concepts of Managed DirectX 9.0, such as Direct3D, DirectSound, DirectMusic (using the COM interface), DirectInput (including force-feedback joysticks), DirectShow, and DirectPlay. Additional chapters discuss game programming technologies: Speech API for generating character voices, GDI+ for simple games, and multithreading. A bonus chapter even shows you how to port a simple game to a Pocket PC. The book includes two chapters' worth of sample games. The first presents a game with simple features; the second extends that game and presents additional concepts. A library of game programming helper classes is also created, step by step, in both chapters.


.NET Game Programming with DirectX 9.0 Related Books

.NET Game Programming with DirectX 9.0
Language: en
Pages: 702
Authors: Alexandre Santos Lobao
Categories: Computers
Type: BOOK - Published: 2003-04-07 - Publisher: Apress

DOWNLOAD EBOOK

Written in easy-to-understand language, this book is a must-read if you'd like to create out-of-the-ordinary, yet simple games. Authors Alexandre Lobao and Elle
Strategy Game Programming with DirectX 9.0
Language: en
Pages: 557
Authors: Todd Barron
Categories: Computer games
Type: BOOK - Published: 2003 - Publisher: Wordware Publishing, Inc.

DOWNLOAD EBOOK

This book gives hobbyists and professional programmers the knowledge necessary to create a real time strategy game of their own.
Introduction to 3D Game Programming with DirectX 9.0c
Language: en
Pages: 724
Authors: Frank Luna
Categories: Computers
Type: BOOK - Published: 2006-06-07 - Publisher: Jones & Bartlett Publishers

DOWNLOAD EBOOK

Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis
Introduction to 3D game programming with DirectX 9.0
Language: en
Pages: 423
Authors:
Categories:
Type: BOOK - Published: - Publisher: Jones & Bartlett Learning

DOWNLOAD EBOOK

Introduction to 3D Game Programming with DirectX 12
Language: en
Pages: 900
Authors: Frank Luna
Categories: Computers
Type: BOOK - Published: 2016-04-19 - Publisher: Mercury Learning and Information

DOWNLOAD EBOOK

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book i