The Web Game Developer's Cookbook

The Web Game Developer's Cookbook
Author :
Publisher : Addison-Wesley
Total Pages : 869
Release :
ISBN-10 : 9780133358674
ISBN-13 : 0133358674
Rating : 4/5 (74 Downloads)

Book Synopsis The Web Game Developer's Cookbook by : Evan Burchard

Download or read book The Web Game Developer's Cookbook written by Evan Burchard and published by Addison-Wesley. This book was released on 2013-03-23 with total page 869 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings. Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours. Need a quick JavaScript primer? Evan Burchard provides that, too! Coverage includes • Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more • Accelerating development with external libraries and proven patterns • Managing browser differences between IE, Firefox, and Chrome • Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery • Creating INTERACTIVE FICTION “gamebooks” that leverage new CSS3 features and impress.js • Building PARTY games around the lightweight atom.js engine • Developing PUZZLE games with the easel.js graphics rendering engine • Writing PLATFORMERS with melon.js and its integrated tilemap editor • Coding intense 2-player FIGHTING games for web browsers with game.js • Building a SPACE SHOOTER with the jQuery-based gameQuery game engine • Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game • Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js • Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js • Engaging players with content that encourages exploration Turn to The Web Game Developer’s Cookbook for proven, expert answers–and the code you need to implement them. It’s all you need to jumpstart any web game project!


The Web Game Developer's Cookbook Related Books

The Web Game Developer's Cookbook
Language: en
Pages: 869
Authors: Evan Burchard
Categories: Computers
Type: BOOK - Published: 2013-03-23 - Publisher: Addison-Wesley

DOWNLOAD EBOOK

Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better
The Web Developer's Game Cookbook
Language: en
Pages: 0
Authors: Evan Burchard
Categories: Computer games
Type: BOOK - Published: 2017-03-22 - Publisher: Addison-Wesley Professional

DOWNLOAD EBOOK

Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduc
Panda3D 1.7 Game Developer's Cookbook
Language: en
Pages: 336
Authors: Christoph Lang
Categories: Computers
Type: BOOK - Published: 2011-03-23 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

This is a cookbook with over 80 recipes offering solutions to common game development problems with Panda3D with explained sample code and screenshots added in.
Libgdx Cross-platform Game Development Cookbook
Language: en
Pages: 516
Authors: David Saltares Márquez
Categories: Computers
Type: BOOK - Published: 2014-10-29 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

If you want to make cross-platform games without the hassle and dangers of writing platform-specific code, or If you are a game programmer who may have some exp
AndEngine for Android Game Development Cookbook
Language: en
Pages: 380
Authors: Jayme Schroeder
Categories: Computers
Type: BOOK - Published: 2013-01-01 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Coo